Using a game-based learning model as a new teaching strategy for computer engineering

Kristijan Kuk, Dragica Jovanovic, Dusan Jokanovic, Petar Spalevic, Marko Caric, Stefan Panic

Research output: Contribution to journalArticle

7 Citations (Scopus)

Abstract

Interactive multimedia simulations and computer game elements can be successfully combined in order to create new advanced educational resources for teaching today's generation of students. Such a learning environment, a game-based learning model (GBLm), has been designed as a research prototype. This paper describes one type of GBLm for computer engineering, which we have used in the subject of computer graphics for the teaching unit Z-buffer algorithm, in order to facilitate the learning process. The implementation of a GBLm for graphical algorithms (GBL4CAl) is presented in detail as a multimedia interactive learning module designed to motivate students by making learning a more enjoyable process. During the design of the GBL4CAl module, special attention was paid to the integration of pedagogical and game-play aspects.

Original languageEnglish
Pages (from-to)1312-1331
Number of pages20
JournalTurkish Journal of Electrical Engineering and Computer Sciences
Volume20
Issue numberSUPPL.2
DOIs
Publication statusPublished - 17 Dec 2012
Externally publishedYes

Fingerprint

Teaching
Students
Computer games
Computer graphics

Keywords

  • Game-based learning
  • Graphical Algorithms
  • Learning model for computer engineering
  • Z-buffer algorithm

ASJC Scopus subject areas

  • Computer Science(all)
  • Electrical and Electronic Engineering

Cite this

Using a game-based learning model as a new teaching strategy for computer engineering. / Kuk, Kristijan; Jovanovic, Dragica; Jokanovic, Dusan; Spalevic, Petar; Caric, Marko; Panic, Stefan.

In: Turkish Journal of Electrical Engineering and Computer Sciences, Vol. 20, No. SUPPL.2, 17.12.2012, p. 1312-1331.

Research output: Contribution to journalArticle

Kuk, Kristijan ; Jovanovic, Dragica ; Jokanovic, Dusan ; Spalevic, Petar ; Caric, Marko ; Panic, Stefan. / Using a game-based learning model as a new teaching strategy for computer engineering. In: Turkish Journal of Electrical Engineering and Computer Sciences. 2012 ; Vol. 20, No. SUPPL.2. pp. 1312-1331.
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