Three-dimensional visualization of the underwater environment using graphical library '3Dbodies'

Vasilii A. Sorokin, Anton Y. Demin, Diana Z. Khasaeva

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

In this paper the authors consider the software implementation of three-dimensional visualization of the underwater environment using height maps via Windows Presentation Foundation. In addition, the problems of constructing a realistic 3D model of the surface topography have been described. In order to construct 3D model of the surface topography the authors have proposed the use of height maps and texture library. The original mechanism for editing 3D models has been created. The graphical library has been developed for reduction of the design time of computer graphics.

Original languageEnglish
Title of host publicationProceedings of 2014 International Conference on Mechanical Engineering, Automation and Control Systems, MEACS 2014
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Print)9781479962211
DOIs
Publication statusPublished - 15 Dec 2014
Event2014 International Conference on Mechanical Engineering, Automation and Control Systems, MEACS 2014 - Tomsk, Russian Federation
Duration: 16 Oct 201418 Oct 2014

Conference

Conference2014 International Conference on Mechanical Engineering, Automation and Control Systems, MEACS 2014
CountryRussian Federation
CityTomsk
Period16.10.1418.10.14

Keywords

  • graphical library
  • height map
  • three-dimensional
  • underwater environment
  • UUV
  • WPF

ASJC Scopus subject areas

  • Mechanical Engineering
  • Electrical and Electronic Engineering
  • Control and Systems Engineering

Fingerprint Dive into the research topics of 'Three-dimensional visualization of the underwater environment using graphical library '3Dbodies''. Together they form a unique fingerprint.

  • Cite this

    Sorokin, V. A., Demin, A. Y., & Khasaeva, D. Z. (2014). Three-dimensional visualization of the underwater environment using graphical library '3Dbodies'. In Proceedings of 2014 International Conference on Mechanical Engineering, Automation and Control Systems, MEACS 2014 [6986895] Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/MEACS.2014.6986895