TY - JOUR
T1 - Older adults and hackathons
T2 - a qualitative study
AU - Kopeć, Wiesław
AU - Balcerzak, Bartłomiej
AU - Nielek, Radosław
AU - Kowalik, Grzegorz
AU - Wierzbicki, Adam
AU - Casati, Fabio
PY - 2017/11/23
Y1 - 2017/11/23
N2 - Globally observed trends in aging indicate that older adults constitute a growing share of the population and an increasing demographic in the modern technologies marketplace. Therefore, it has become important to address the issue of participation of older adults in the process of developing solutions suitable for their group. In this study, we approached this topic by organizing a hackathon involving teams of young programmers and older adults participants. Below we describe a case study of that hackathon, in which our objective was to motivate older adults to participate in software engineering processes. Based on our results from an array of qualitative methods, we propose a set of good practices that may lead to improved older adult participation in similar events and an improved process of developing apps that target older adults.
AB - Globally observed trends in aging indicate that older adults constitute a growing share of the population and an increasing demographic in the modern technologies marketplace. Therefore, it has become important to address the issue of participation of older adults in the process of developing solutions suitable for their group. In this study, we approached this topic by organizing a hackathon involving teams of young programmers and older adults participants. Below we describe a case study of that hackathon, in which our objective was to motivate older adults to participate in software engineering processes. Based on our results from an array of qualitative methods, we propose a set of good practices that may lead to improved older adult participation in similar events and an improved process of developing apps that target older adults.
KW - Co-design
KW - Elderly
KW - Hackathons
KW - Intergenerational cooperation
KW - Intergenerational interaction
KW - Older adults
KW - Participatory design
KW - Qualitative methods
KW - User experience
KW - User-centered design
UR - http://www.scopus.com/inward/record.url?scp=85034764580&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85034764580&partnerID=8YFLogxK
U2 - 10.1007/s10664-017-9565-6
DO - 10.1007/s10664-017-9565-6
M3 - Article
AN - SCOPUS:85034764580
SP - 1
EP - 36
JO - Empirical Software Engineering
JF - Empirical Software Engineering
SN - 1382-3256
ER -