Introducing smart technologies for teaching and learning of fundamental disciplines

Svetlana Rozhkova, Valentina Rozhkova, Mariya Chervach

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The authors discuss methods and techniques of introducing gaming technologies to the process of education, as well as a merge of intellectual (smart) technologies and serious games (gamification) in the field of education. The main aim and objective of the gamification is seen as the process of motivation allowing disclosing students’ creative abilities and stimulating their learning activity. The article presents best practices of implementation of innovative educational approaches, including gamification of educational process, based on the example of a system of elite technical education executed in National Research Tomsk Polytechnic University (TPU).

Original languageEnglish
Title of host publicationSmart Education and e-Learning 2016
PublisherSpringer Science and Business Media Deutschland GmbH
Pages507-514
Number of pages8
Volume59
ISBN (Print)9783319396897
DOIs
Publication statusPublished - 2016
Event2nd International KES conference on Smart Education and e-Learning, 2015 - Sorrento, Italy
Duration: 17 Jun 201519 Jun 2015

Publication series

NameSmart Innovation, Systems and Technologies
Volume59
ISSN (Print)21903018
ISSN (Electronic)21903026

Conference

Conference2nd International KES conference on Smart Education and e-Learning, 2015
CountryItaly
CitySorrento
Period17.6.1519.6.15

Fingerprint

Teaching
Education
Students
Serious games

Keywords

  • Gamification
  • Innovative learning and teaching methods
  • Mathematics
  • Smart technologies

ASJC Scopus subject areas

  • Computer Science(all)
  • Decision Sciences(all)

Cite this

Rozhkova, S., Rozhkova, V., & Chervach, M. (2016). Introducing smart technologies for teaching and learning of fundamental disciplines. In Smart Education and e-Learning 2016 (Vol. 59, pp. 507-514). (Smart Innovation, Systems and Technologies; Vol. 59). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-319-39690-3_45

Introducing smart technologies for teaching and learning of fundamental disciplines. / Rozhkova, Svetlana; Rozhkova, Valentina; Chervach, Mariya.

Smart Education and e-Learning 2016. Vol. 59 Springer Science and Business Media Deutschland GmbH, 2016. p. 507-514 (Smart Innovation, Systems and Technologies; Vol. 59).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Rozhkova, S, Rozhkova, V & Chervach, M 2016, Introducing smart technologies for teaching and learning of fundamental disciplines. in Smart Education and e-Learning 2016. vol. 59, Smart Innovation, Systems and Technologies, vol. 59, Springer Science and Business Media Deutschland GmbH, pp. 507-514, 2nd International KES conference on Smart Education and e-Learning, 2015, Sorrento, Italy, 17.6.15. https://doi.org/10.1007/978-3-319-39690-3_45
Rozhkova S, Rozhkova V, Chervach M. Introducing smart technologies for teaching and learning of fundamental disciplines. In Smart Education and e-Learning 2016. Vol. 59. Springer Science and Business Media Deutschland GmbH. 2016. p. 507-514. (Smart Innovation, Systems and Technologies). https://doi.org/10.1007/978-3-319-39690-3_45
Rozhkova, Svetlana ; Rozhkova, Valentina ; Chervach, Mariya. / Introducing smart technologies for teaching and learning of fundamental disciplines. Smart Education and e-Learning 2016. Vol. 59 Springer Science and Business Media Deutschland GmbH, 2016. pp. 507-514 (Smart Innovation, Systems and Technologies).
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