A methodology for gamifying of the educational process

Polina Mozgaleva, Oxana Zamyatina, Alena Mozgaleva, Pedro Da Costa Brito Cabral

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

In this research study, the authors designed, proposed, tested, and partially re-searched a methodology for the gamification of academic disciplines through the example of the Elite Engineering Education (EEE) program in Tomsk Polytechnic University (TPU). Gamification implies augmenting the process of training in academic disciplines by introducing game elements that motivate students to gain new knowledge, develop their competencies, and, in the end, improve a university graduate's knowledge and skill levels.

Original languageEnglish
Title of host publicationProceedings of 2018 IEEE Global Engineering Education Conference
Subtitle of host publicationEmerging Trends and Challenges of Engineering Education, EDUCON 2018
PublisherIEEE Computer Society
Pages289-297
Number of pages9
ISBN (Electronic)9781538629574
DOIs
Publication statusPublished - 23 May 2018
Event2018 IEEE Global Engineering Education Conference - Emerging Trends and Challenges of Engineering Education, EDUCON 2018 - Santa Cruz de Tenerife, Canary Islands, Spain
Duration: 17 Apr 201820 Apr 2018

Publication series

NameIEEE Global Engineering Education Conference, EDUCON
Volume2018-April
ISSN (Print)2165-9559
ISSN (Electronic)2165-9567

Conference

Conference2018 IEEE Global Engineering Education Conference - Emerging Trends and Challenges of Engineering Education, EDUCON 2018
CountrySpain
CitySanta Cruz de Tenerife, Canary Islands
Period17.4.1820.4.18

Keywords

  • competencies
  • game technologies
  • gamification of education
  • master's course design

ASJC Scopus subject areas

  • Engineering(all)
  • Information Systems and Management
  • Education

Fingerprint Dive into the research topics of 'A methodology for gamifying of the educational process'. Together they form a unique fingerprint.

Cite this